Games and Scenarios.
Capture
the Flag
There are two flags that are in front of the opposing teams base. All your team has to do is get in there, and then out with the enemies flag. Bring it back to your base. Remember team work for this one. Stay alive and in the game to help get the flag. Can you make it out with the flag?
Two teams, open field, only artificial bunkers to hide behind. If you pay attention you can see where the other team is at. Two teams enter, and only one can emerge victorious. The field will change from time to time. See if you can take out the opposing team get thru to the other side. And survive. Once your hit your out till the next round. Pretty simple huh.. yeah right . Very fast paced rounds.
Allies
Vs Axis
Allied VS Axis is the ultimate in tactical scenarios. Give a small group the Axis, time to dig in and hide, take cover at various Bases through out the hill. Then send in the Allied troops to find and eliminate them. There is a time limit for the Axis to stay intact of course. So the Allied teams must be quick in their assault on the Axis. Time will be based on the number of players. Stay alive until the horns sounds. We will see if you have what it take to be victorious.
Alien
Invasion
Alien is extremely simple to play. A few players are picked to be aliens, the rest of you are humans. The aliens get to shoot at whatever human they feel like, while of course the humans try to decimate the aliens. If an alien shoots a human, then that human becomes an alien. It takes three shots to kill an alien.
RULE Must give new Alien 30 seconds to get on their Arm Band.
However, as the aliens are not real particular on which human they shoot. Some times the staff joins the alien invaders, to help decimate the last remaining humans on the field. The Ref will signal game start. By the sound of a horn, alien invasion. The games are started and now there are aliens on the field. Game ends when the last human or alien is left, or what ever side is more populated before the horn sounds again to signal the end of the invasion. Who will be left? humans or the aliens.
Capture
and Defend
Capture the flag but with a Battle Field twist. One team starts off will enough flags for each bases. The opposing team will remain flagless when they hold a base. Once you get to the Base you must place your teams flag in the station. Now hold the base while your troops try and take another base. Guard and defend the captured bases, keep the other side from taking it from you. The team holding the most bases at the end of the game will be declared the winner. This games will be played with large teams of 16 or more per team. If your hit you must go to a medic station for healing time out, for 5 minutes or how ever long the referee deems necessary. Once your released from the Medic, you rejoin your team to either Defending or to Capture bases < team Captain decides> This games is not a short one so be prepared to battle for your bases.
Now you don't need to be a history buff here to know what's going to happen in this scenario. The Allied team will climb into a " Lander". The Axis will occupy the Bunkers on the hill. <just out of range from the Landers> The REF will sound a horn and drop open the gates, not all will drop at once at times so be ready. Now take the beach, then the bunkers get close enough to capture the Axis team. Teams switch and the scenario starts over best two out of three wins the Day.
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